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SARA WOLF
ERIK WOLF
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Mediating the Sacred: Configuring a Design Space for Religious and Spiritual Tangible Interactive Artifacts
Jan 1, 2024
Making Alternatives Through Design for Mediated Spiritual Practice
Jan 1, 2024
Individual-, System-, and Application-Related Factors Influencing the Perception of Virtual Humans in Virtual Environments
Jan 1, 2024
From Avatars to Agents: Self-Related Cues through Embodiment and Personalization Affect Body Perception in Virtual Reality
Jan 1, 2024
From 2D-Screens to VR: Exploring the Effect of Immersion on the Plausibility of Virtual Humans
Jan 1, 2024
Exploring Virtual Reality for Religious Education in Real-World Settings
Jan 1, 2024
Am I the Odd One? Exploring (In)Congruencies in the Realism of Avatars and Virtual Others in Virtual Reality
Jan 1, 2024
(Un)designing AI for Mental and Spiritual Wellbeing
Jan 1, 2024
Virtual Tourism, Real Experience: A Motive-Oriented Approach to Virtual Tourism
Jan 1, 2023
The Impact of Avatar and Environment Congruence on Plausibility, Embodiment, Presence, and the Proteus Effect in Virtual Reality
Jan 1, 2023
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